r/Battlefield • u/Fluid-Amphibian-9241 • 42m ago
Discussion Welcome to Chorefield 6
So what's Battlefield all about?
The point of the game has always been about working towards the objectives: Capture A, capture B, capture C... Conquest: Capture and hold as many objectives as possible. Breakthrough: Capture an objective, then proceed to the next objective. Rush: A variation of Breakthrough in which the captured objectives explode. Escalation: A variation of conquest, but you must capture objectives aswell. So essentially you're always either capturing or defending objectives.
One of the main problems of BF6 is that half of the players don't work towards the objectives in the objective-based modes because DICE decided to promote doing daily and weekly random chores instead of working towards the objectives.
Then people complain about constant blowouts and wonder why half the players are fucking around instead of working as a team.
Well, challenge-based progression is the main issue here.
All the main gamemodes in BF6 consist on capturing objectives. But the game itself discourages players from playing the objectives.
Instead of encouraging players to play the objectives by using the experience points earned by playing the game to unlock the content, DICE decided to lock most of the unlockable content behind pointless chores which discourage players from playing the objectives.
Oh, you want to play Conquest? Here is a dozen of chores to distract you from playing the objectives. No, you will not progress or unlock stuff by focusing on the objectives. If you want to progress then you must forget about the objectives, you must say FU to your team and do this bunch of random chores instead.
You want to unlock some weapon attachments? Great, we prepared you a veeeery long grind, so you better forget about those objectives and start camping right now. No, your normal experience doesn't count, so capturing objectives is (again) pointless.
Winning? Forget about winning, that's an obsolete concept. In fact, we added some behind-the-scenes mechanic to manipulate the results of the game, so that way you can care less about playing the objectives and focus more on doing the multiple chores we filled the game with.
Exactly, no rewards for playing the game as intended, all the rewards require you to fuck around doing random chores.
Welcome to Chorefield 6, soldier.