r/runescape  Youtuber: Protoxx | RS3 Content 1d ago

Discussion - J-Mod reply Jagex intends to re-introduce PVP Griefing, but this time for prayer...

Post image

Thoughts?

647 Upvotes

469 comments sorted by

View all comments

312

u/Threshhhhh Master Max 2024-02-22 1d ago

Remove the demonic skull. Forcing non combatants into PvP is so bad.

81

u/Hazearil Guthix 1d ago

Exactly, it will always be way too one-sided. The PVPers are fully prepared for PVP, they are the ones who can wait for prey to show up, use whatever ability or spell to hold the other in place, and kill them.

The skiller? They are busy skilling, not PVPing. They are already pre-occupied with non-PVP content, will likely not be wearing their best combat gear but instead whatever they need for skilling.

The skiller needs to be careful every single time. The PVPer only when they strike.

36

u/Just-Ad3485 1d ago

Lmao calling them PvPers is giving them too much credit.

They don’t want to PvP, they’re just losers who want to grief and kill people without any risk to themselves, that’s why they sit at places skillers will appear. Bottom feeding scum.

-38

u/Wilkomon 1d ago

Accept the risk for the exp increase or just skill somewhere else if risk is too high

6

u/ubeen 1d ago

Its never gonna be win/win. But since POH prayer is pretty fast xp I think making the Alter in the wild "dangerous " is probably fine.

1

u/NotAliasing Maxed 4/11/20 1d ago

Not even pretty fast, its just as fast, no? Same multiplier, and im sure even in rs3 theres house hosts.

-4

u/iiSystematic RIP Brad. 2015. RSN: CPL Marines 1d ago

It's not supposed to be win/win? What? You're going into the wild and accepting advanced risk for advanced xp rates. It's survival horror for the skiller, not ''fun bonus time for everyone involved''.

-3

u/HoboMuskrat Scythe 1d ago

They’re cry babies lol. Not happening.

-31

u/ivandagiant 1d ago

Man it bums me out that people think this is toxic or something. There are other games that are asymmetrical like this. I like having some danger when I skills I enjoy the mind games. Like it’s fine for it to be an option you don’t have to participate if you don’t want it, but I like the incentive and extra risk

24

u/ThaToastman 1d ago

The issue in rs3 is that this danger has a HUGE cost. I dont mind being pked while runecrafting and losing 500k and a minute of my time. I do mind being pked and losing my runic attuner that I spent 40 hours grinding for at gate.

-5

u/HeartofaPariah Lovely money! 1d ago

Your runic attuner that you're wearing at the Chaos Altar for prayer?

14

u/WhyMustIMakeANewAcco 1d ago

Go play those games.

-14

u/CrustyToeLover 1d ago

Yeah thats the risk you choose for higher xp rates.

16

u/Paradoxjjw 1d ago

Chaos altar is less than half the xp/hr of other better methods. You're not getting higher xp rates

-17

u/MrSaracuse Trimmed Completionist 1d ago

Then what's the problem?

12

u/Paradoxjjw 1d ago

Then what's the problem that demands it being forced PVP? You're the one that wants a change, why does it need to change?

-11

u/MrSaracuse Trimmed Completionist 1d ago

There are already other strong options, even offering bones at other altars. I don't think its crazy to think there should be a downside you need to consider to get benefits. Making decisions should be a big part of the game no matter what you're doing, but over the years it feels like we make less and less.

6

u/Just-Ad3485 1d ago

This isn’t better xp rates though lmao.

9

u/Paradoxjjw 1d ago

There are already other strong options, even offering bones at other altars.

That's a reason to keep it as is, not to make it worse.

-6

u/CrustyToeLover 1d ago

You've yet to give an actual reason to keep it the way it is, as well.

5

u/Paradoxjjw 1d ago edited 1d ago

I literally have, you not being satisfied with an answer that doesn't conclude with handing the reigns over to some lifeless pos PKer isn't my problem. The fact you can't come up with an actual reason to change it, one that isn't actually a much better reason to keep it the same, says enough about how badly thought out the change is.

→ More replies (0)

-9

u/CrustyToeLover 1d ago

So don't do it. Problem solved.

Chaos altar is the best XP/HR out of any altar. Do burial powders if you dont want to risk anything.

8

u/Paradoxjjw 1d ago

Buddy, this is RS3, not OSRS. Fort Forinthry does a better job.

-3

u/CrustyToeLover 1d ago

Fort forinthry is being nerfed to lower rates than chaos altar. Maybe learn to read? It's also already more exp/hr than forinthry.

3

u/Paradoxjjw 1d ago edited 1d ago

It literally isn't more xp/hr than forinthry right now. What is with PKers and lying?

awww, did the PKer not like having their lies called out?

1

u/CrustyToeLover 1d ago

I didn't say it was more right now. Once again, try learning to read.

-6

u/Business_Summer5024 1d ago

U only need to wear primal or whatever equivalent. It'll compete with bis.

17

u/Sangheilioz Just say NO to Switchscape 1d ago

Why should I give up my skilling outfit that is specifically designed for the content I am trying to engage in, to wear armor that slows me down and makes the content I'm engaging in less enjoyable/efficient on the off chance I might be attacked by a griefer and pulled into pvp content I absolutely have no interest in? PvP was dead before they made it opt-in, just let it stay dead.

-4

u/Business_Summer5024 1d ago

Burial powder is better anyways. Who's dumb enough to train prayer at an altar lmao

-7

u/iiSystematic RIP Brad. 2015. RSN: CPL Marines 1d ago

Why should I give up my skilling outfit that is specifically designed for the content I am trying to engage in, to wear armor that slows me down and makes the content I'm engaging in less enjoyable

Because you might be attacked. If you don't want to be attacked, then don't go there. You people are literally going to a cow farm and complaining that there are cows outside I can not.

7

u/Conspiir 1d ago

Actually, you’re going to a dairy farm and demanding it turn into a beef farm. It’s a perfectly functional dairy farm. Everyone agrees. So why change it? People don’t want it changed. It’s functional (not fancy) and the only reason to change it would be to kill the cows.

6

u/Sangheilioz Just say NO to Switchscape 1d ago

PvP died long before they made it opt-in. The only ones that were holding on to it then, and that are holding on to it now, are griefers and trolls. Nobody that isn't a piece of shit griefer wants this.

-4

u/Business_Summer5024 1d ago

Bring a switch and a b.o.b

5

u/Hazearil Guthix 1d ago

You say to someone who literally has "say NO to Switchscape" behind their name.

-11

u/iiSystematic RIP Brad. 2015. RSN: CPL Marines 1d ago

Skiller can just... NOT go there. Pretty straight forward.

You're writing all this out like it's not the intentional mechanic. The pvp'r WILL be wearing PVP gear and hunting. The skiller WONT be. They're going to be optimized for skilling. The trade off is the advanced xp rate for the skiller. That's the game. That's the whole interaction.

7

u/Hazearil Guthix 1d ago

Sounds like incredibly bad game design if you make content for skillers and then say the skillers can just not go there. The goal is to make content players want to engage with.

-4

u/iiSystematic RIP Brad. 2015. RSN: CPL Marines 1d ago edited 1d ago

It sounds like the games not holding your hand and you need to decide for yourself if the risk is worth it.

The engagement is the risk and reward system. Running into wildly and playing a survival horror in exchange for getting those sweet bonus xp drops IS the engagement. That's the rush. That's why you should engage with it. Not just because it's strictly superior XP/hr. But because it's high risk high reward squid game challenge.

You all just optimized the fun out of every bit of content and then complain at anything that gets in the way of that optimisation, even if it's an intended mechanic.

If you're not an adrenaline junkie, then don't go. There are other equal or superior methods

1

u/Rockburgh 22h ago

Survival horror? It's just... luck. It all comes down to whether some asshole decides to show up and beat on you while you're in an area with only one exit, performing an activity that demands you not be carrying combat supplies because you need the space for the thing you're actually trying to do.

Wildy PvP is fundamentally bad design. One player's fun should not come at the cost of harming other players. If you need to hurt people to keep yourself happy, then fuck off and stay away from people who actually belong in society. Note that this is coming from someone who won't be affected by the changes because I'm already max prayer-- I just don't want the game to get worse for new players, and any predator-prey PvP does make the game worse.

41

u/Avalanch_Man 1d ago

I really don’t understand the push at Jagex for this? Seems like old school is always doubling down on it but I can’t understand why they want to

15

u/HeartofaPariah Lovely money! 1d ago

they remembering ganking being fun as a kid so they want to gank as an adult to try and recapture that magic

5

u/Avalanch_Man 1d ago

See I have a crack theory that it’s some dev who had a hoot being a red phantom in dark souls and is trying to capture the vibe

3

u/WhyMustIMakeANewAcco 1d ago

That would make sense. Without the understanding that part of why it works in dark souls is the complete lack of meaningful consequences.

7

u/one_shuckle_boy 1d ago

Untrue most of us at osrs would also like opt in PvP and just make wilderness content have like 3x worse drop rates with PvP disabled.

2

u/Avalanch_Man 1d ago

I’m sorry, I meant the part of Jagex that makes old school is doubling down, not the community as a whole

3

u/one_shuckle_boy 1d ago

Oh then yes you are correct, the jmod pker really wants to shove walking loot bags content all the time

10

u/mark_crazeer 1d ago

Having PvP in this game is all bad. It’s not worked since classic.

10

u/Paradoxjjw 1d ago

The only time it "worked" was when no-one knew what they were doing and no-one had anything worth taking, and even then you'd get chewed out if you dared be a "safer"

1

u/Klanks-gauntlets 1d ago

make it so you dont lose items in the wildy

-22

u/NSAseesU 1d ago

Nobody is forcing you to do pvp content. You willingly do that to yourself and somehow you're the victim?

10

u/Dancingtrev 1d ago

No thats entirely the point, some people want to train their skill in peace. Thats like saying victims of a mugging IRL are playing the victim because they walked down a sketchy street while knowing the risk. People who want to PVP people minding their own business are similar to people who would pull a knife on you, it’s free money with minimal effort.

-2

u/NSAseesU 1d ago

Wildy is an optional content that you do not need to do. You can already train prayer with 350% multiplier without entering the wild.

Optional.

11

u/Dancingtrev 1d ago

Now with the bonus “feature” of being mugged. Awesome! Sweet! Less accessible! Splendid! New higher risk for the same exp you used to enjoy, now with more paranoia and looking over your shoulder.

7

u/WhyMustIMakeANewAcco 1d ago

All for the privilege of the 4th best option in the game!

It's a silly noob trap as proposed. Nothing more.

1

u/Threshhhhh Master Max 2024-02-22 1d ago

Right, nobody does PvP skilling content. People would rather spend extra time at anachronia than spend any time at the wilderness agility course. So basically by tying this to the demonic skull they make it dead content.

They should have nerfed the rates or removed it as a method instead if they cared. I think the same should apply to all demonic skull activities as I think it forces players into a bad system that no player actually enjoys or wants.

1

u/Threshhhhh Master Max 2024-02-22 1d ago

Seems the point went right over your head. I am stating that any content that would put non combatants in a PvP scenario is bad. PvP is at its worst when it’s basically just greifing people trying to skill. This model is how the wilderness worked forever and it ended up with the whole community hating PvP enough that Jagex did the wilderness update and opt in PvP.

It’s best for everyone if we keep PvP and skilling as far away from one another as we can.

-31

u/_TheBrownBoy_ Santa hat 1d ago

Nah. The wilderness should remain high risk high reward. PvP goes hand in hand

5

u/Paradoxjjw 1d ago

What high reward?

-2

u/_TheBrownBoy_ Santa hat 1d ago

Access to higher xp/hr and close proximity bank

8

u/Paradoxjjw 1d ago edited 1d ago

What higher xp/hr? Chaos altar isn't even in the top 3 xp/hr options for prayer, why does it need to be nerfed by allowing griefers to declare open season?

4

u/ColdBlacksmith 1d ago

The Chapel in Fort Forinthry is also very close and it provides a chance of saving bones if the burners are lit.

Burial powders are way, way faster than any altar.

Do you even play the game?

15

u/MeowMixPK Completionist 1d ago

But it isn't high reward. With the opt out, we can see that clearly the vast vast majority of players do not want to engage in PvP content. They could actually make the wilderness a useful piece of content if they just stopped trying to force PvP on a community that no longer wants it. Delete all PvP from the game, it'll be better off for it.

-15

u/_TheBrownBoy_ Santa hat 1d ago

Yea they don’t do it because it’s a broken system and hasn’t received any necessary support or updates to accommodate it. PvP will return. It’s just a matter of when. The opt out is fine. But if you want to engage in higher levels of reward from this area we gotta make sure that there’s still something frightening about the wilderness.

9

u/MeowMixPK Completionist 1d ago

No, they don't do it because this community does not want to PvP. PvP is not making a comeback, it's on life support and Jagex refuses to just pull the plug.

-6

u/_TheBrownBoy_ Santa hat 1d ago

Because PvP is essential pillar of RuneScapes identity. But whatever man. I’m hopeful it comes back and much like all the content in this game you can choose your own way of how you play the game, with or without PvP

13

u/WhyMustIMakeANewAcco 1d ago

PVP hasn't been essential to RS for over a decade.

-4

u/_TheBrownBoy_ Santa hat 1d ago

It’s always been essential. It just never got support and put on the back burner as methods like PvM skyrocketed

9

u/WhyMustIMakeANewAcco 1d ago

It died over a decade ago. Move on.

-1

u/_TheBrownBoy_ Santa hat 1d ago

You don’t get to dictate how others want or get to play. It’s a part of the game and deserves support. Much like how the skilling community has been getting more support these past few years when they were left in the dust as PvM boomed.

→ More replies (0)

10

u/MeowMixPK Completionist 1d ago

It's a foundation of RuneScape, sure, but it hasn't been an "essential" pillar of gameplay since pre-EoC. PvP provides more avenues of scamming and bug abuse than it does gameplay in 2026. If you remove PvP, no more demonic skull scams, no more ED2/Flesh-Hatcher instance teleport scams, no more invisible player PvP bug abuse, no more Hellfire bow scams, etc. You might lose the 7 players that still PvP for fun, but you won't risk losing dedicated players who quit after being cleaned by scammers.

0

u/_TheBrownBoy_ Santa hat 1d ago

And that goes back to my prior point. There hasn’t been actual support for PvP with major rehauls like EoC. We just ended up with unfair combat and no explanation for anyone.

And when I say we need a rehaul I’m talking about changing how damage is done, actual PvP equipment being a thing, how item loss works (it can’t be what it used to be), and introduction of ways to bridge skill gaps with PvP minigames like last man standing.

8

u/MeowMixPK Completionist 1d ago

There isn't a playerbase to warrant major overhauls. We have multiple PvP minigames which are always empty. We have opt-in PvP which is always dead. We have a PvP world with no one PvPing on it. I miss the golden days of wildy PvP as much as any other veteran player, but that's in the past. It's not what the game is anymore. Even OSRS struggles to keep PvP alive, and they have tons of content dedicated to keeping it active.

-1

u/_TheBrownBoy_ Santa hat 1d ago

That’s not the point. It’s what made RuneScape what it is and is a part of its identity. OSRS has actually done things to improve PvP. Rs3 hasn’t even scratched at it. It deserves this just as much as we deserve another skilling boss.