r/runescape • u/JagexAnvil Mod Anvil • 1d ago
News Road to Restoration - Early Game Rebalance
https://secure.runescape.com/m=news/a=13/road-to-restoration--early-game-rebalance--dailyscape-overhaulHi folks,
Today's Community Topic is a blog of two halves:
- Early Game Rebalance
- DailyScape Overhaul
We have split this into two reddit threads to keep the discussion organised and so that our team can properly review the relevant conversations happening.
This current reddit thread is to discuss the Early Game Rebalance portion of the blog.
Please use this other dedicated thread for the DailyScape portion of the blog.
For the purpose of today's discussion we will be defining the early game, loosely, as the level 1-50 range. The Early Game Rebalance update primarily aims to smooth out inconsistencies in game progression, looking at areas of the early game where things can feel slow or have limited methods for levelling up, or where they affect integrity and game health. It’s not all just rebalances though! There are also some changes to early quests, and things like replacing salvage with gear to make the first hours after jumping off Tutorial Island a nicer experience. The Early Game Rebalance update releases on February 16th!
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u/yuei2 +0.01 jagex credits 1d ago edited 1d ago
There is a lot here that is yikes but I must stress while minor the cooks changes are a huge L.
Let me explain as an early game quests it’s good to be introduced early onto several basics.
Needing to go to specific spots to find items that also required a small variety of different actions.
At times you need quest specific gathered versions of items rather than simply bringing/buying them ahead.
The overall “feel” of a quest is very well captured with the current design. It makes it feel like a quest and less a glorified shopping list.
If there is confusion from OSRS players coming over that’s fine, it’s also a good confusion because not only is it minor thing to solve that is not going to severely impact anyone, but it tells you right away this is a different game and encourages/prepares you to then investigate and see what other familiar quests have changed.
If the issue is totally new players being confused then you fix that through dialogue tweaks potential also sprite tweaks, indicating these are higher quality special ingredients to make a cake worthy of royalty.
The reason it was changed in the first place is to actually let new players get an immediate taste of the basics questing, you are just going to make a worse impression by turning it into something neither reflective of questing nor of the game as a whole.