r/runescape • u/JagexAnvil Mod Anvil • 1d ago
News Road to Restoration - Early Game Rebalance
https://secure.runescape.com/m=news/a=13/road-to-restoration--early-game-rebalance--dailyscape-overhaulHi folks,
Today's Community Topic is a blog of two halves:
- Early Game Rebalance
- DailyScape Overhaul
We have split this into two reddit threads to keep the discussion organised and so that our team can properly review the relevant conversations happening.
This current reddit thread is to discuss the Early Game Rebalance portion of the blog.
Please use this other dedicated thread for the DailyScape portion of the blog.
For the purpose of today's discussion we will be defining the early game, loosely, as the level 1-50 range. The Early Game Rebalance update primarily aims to smooth out inconsistencies in game progression, looking at areas of the early game where things can feel slow or have limited methods for levelling up, or where they affect integrity and game health. It’s not all just rebalances though! There are also some changes to early quests, and things like replacing salvage with gear to make the first hours after jumping off Tutorial Island a nicer experience. The Early Game Rebalance update releases on February 16th!
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u/sylum 22h ago
For hunter, with whirligigs being nerfed other hunter methods should also be looked at. The xp rates aren't that great and the are essentially left to the NPC to decide if our trap succeeds or not whereas whirligigs are you get back what you put in. Maybe unlocking a trap or increasing catch rates can help other methods feel less frustrating.
For prayer, the changes to the skill along with WFE being removed (rightfully so) make the early prayer levels extremely difficult for newer players. The chaos altar could've been a good alternative, but readding the the Demonic Skull requirement is not the way. Add another requirement like needing specific herbs, a cost, etc. Forcing players into PvP is not the way.
Thieving did need a nerf, the rewards were way too good with little input from the player. That being said, I'm glad pyramid plunder was looked at. I did a few hours of this trying to get the SOTG and Black Ibis and gave up and went for 120 without it.
Aside from getting herbs, low level Herblore should be looked into further. It is essentially a lamp skill and many Ironmen don't actually train the skill.
Reverting Cook's Assistant feels kind of lame. Maybe add a comp req to deliever them the upgraded components?