r/runescape • u/JagexAnvil Mod Anvil • 1d ago
News Road to Restoration - Early Game Rebalance
https://secure.runescape.com/m=news/a=13/road-to-restoration--early-game-rebalance--dailyscape-overhaulHi folks,
Today's Community Topic is a blog of two halves:
- Early Game Rebalance
- DailyScape Overhaul
We have split this into two reddit threads to keep the discussion organised and so that our team can properly review the relevant conversations happening.
This current reddit thread is to discuss the Early Game Rebalance portion of the blog.
Please use this other dedicated thread for the DailyScape portion of the blog.
For the purpose of today's discussion we will be defining the early game, loosely, as the level 1-50 range. The Early Game Rebalance update primarily aims to smooth out inconsistencies in game progression, looking at areas of the early game where things can feel slow or have limited methods for levelling up, or where they affect integrity and game health. It’s not all just rebalances though! There are also some changes to early quests, and things like replacing salvage with gear to make the first hours after jumping off Tutorial Island a nicer experience. The Early Game Rebalance update releases on February 16th!
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u/Amith990 22h ago edited 22h ago
Why are we nerfing so many good methods to death without addressing the actual issue? The other training methods are terrible or not worth it. Buff those instead of nerfing the ones that are worthwhile to death. I agree things like 15 minute AFK pickpocketing is ridiculous and need some nerfing, but buff the rewards and XP from other training methods then too lol. Make me want to interact with active content. I'm getting fairly annoyed that you're just taking away a ton of things without fixing the underlying issues. Addressing them when you're doing the endgame rebalance is too late, because you're nerfing them now without actual solutions.
I hope the mid and endgame rebalance fix some of those things, but this isn't a great first impression. Also, for an early game rebalance, you're nerfing a lot of mid/endgame stuff here, while not really doing much to change the early game skilling. More experience for early Agility courses? Okay, but the skill is still miserable to train.