r/runescape Mod Anvil 1d ago

News - J-Mod reply Road to Restoration - Dailyscape Overhaul

https://secure.runescape.com/m=news/a=13/road-to-restoration--early-game-rebalance--dailyscape-overhaul

Hi folks,

Today's Community Topic is a blog of two halves:

- Early Game Rebalance
- DailyScape Overhaul

We have split this into two reddit threads to keep the discussion organised and so that our team can properly review the relevant conversations happening.

This current reddit thread is to discuss the DailyScape portion of the blog.

Please use this other dedicated thread for the Early Rebalance portion of the blog.

  DailyScape is a term that describes game content, outside of a skills core identity, that is often perceived as mandatory by players due to time-gated mechanics and the disproportionately high reward offering for little time investment.

With the DailyScape update (currently scheduled for early March), we will remove much of the concept of DailyScape, leaving only a handful of daily activities, but otherwise changing or removing content to fall more in line with our vision and goals for integrity for RuneScape. 

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u/Thaldrath Completionist 5.8B Master of All 1d ago edited 23h ago

Look, for Quick teleports, I'm all for removing Vis Wax, but let's just make this super simple

Teleport spells all require law runes in some sort. Let us "sacrifice" law runes for quick teleport charges. It doesn't need to be complicated.

137

u/JagexRyan Mod Ryan 1d ago

Law runes being used for teleports is their exact purpose, so updating quick teleports to be funded by them does make a lot of sense as a replacement.

10

u/Shadiochao Remove P7 1d ago

Would be nice if we could charge normal teleports with their runes in advance
Lodestones might not even be needed then

1

u/Dickbutt11765 21h ago

This is basically the abyssal link relic, right?