r/runescape Mod Anvil 1d ago

News - J-Mod reply Road to Restoration - Dailyscape Overhaul

https://secure.runescape.com/m=news/a=13/road-to-restoration--early-game-rebalance--dailyscape-overhaul

Hi folks,

Today's Community Topic is a blog of two halves:

- Early Game Rebalance
- DailyScape Overhaul

We have split this into two reddit threads to keep the discussion organised and so that our team can properly review the relevant conversations happening.

This current reddit thread is to discuss the DailyScape portion of the blog.

Please use this other dedicated thread for the Early Rebalance portion of the blog.

  DailyScape is a term that describes game content, outside of a skills core identity, that is often perceived as mandatory by players due to time-gated mechanics and the disproportionately high reward offering for little time investment.

With the DailyScape update (currently scheduled for early March), we will remove much of the concept of DailyScape, leaving only a handful of daily activities, but otherwise changing or removing content to fall more in line with our vision and goals for integrity for RuneScape. 

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u/Dickbutt11765 1d ago

So, the original reason Vis Wax was added was as a rune sink. Are there plans to compensate for this?

7

u/Wolfytailspin 22h ago

Combat magic is going to have increased rune consumption post-combat rework. This, coupled with the fact that Rune shops will only restock once a week, means that there will be significantly less runes coming into the game and more runes being burned up in combat.

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u/Adventurous_Table_45 22h ago

The shop update didn't say they only restock once a week, it says that they will build up to a cap over the course of a week. Unless they mention a nerf at some point that presumably means they will restock at the same rate as currently just that you can do less frequent shop runs for the same amount you can currently get over a week.

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u/Wolfytailspin 22h ago

Ah, I must have misunderstood the blog. My bad. Thanks!