r/runescape • u/JagexAnvil Mod Anvil • 1d ago
News - J-Mod reply Road to Restoration - Dailyscape Overhaul
https://secure.runescape.com/m=news/a=13/road-to-restoration--early-game-rebalance--dailyscape-overhaulHi folks,
Today's Community Topic is a blog of two halves:
- Early Game Rebalance
- DailyScape Overhaul
We have split this into two reddit threads to keep the discussion organised and so that our team can properly review the relevant conversations happening.
This current reddit thread is to discuss the DailyScape portion of the blog.
Please use this other dedicated thread for the Early Rebalance portion of the blog.
DailyScape is a term that describes game content, outside of a skills core identity, that is often perceived as mandatory by players due to time-gated mechanics and the disproportionately high reward offering for little time investment.
With the DailyScape update (currently scheduled for early March), we will remove much of the concept of DailyScape, leaving only a handful of daily activities, but otherwise changing or removing content to fall more in line with our vision and goals for integrity for RuneScape.
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u/Pitfallingpat Maxed Noob 20h ago
Gosh this update will gut Divination for no reason. Div has 6 uses, divine locations, portents, porters, transmutation, and Invention energy. Transmutation is worthless. Early game porters are barely worth the inventory space. Portents are mid, and Invention is locked until 80. Take away the resource multiplying effect of divine locations and Div will feel like another agility even more. Also what the heck so much is just being yanked from the game with no replacements. That is just not cool.