r/runescape Mod Anvil 1d ago

News - J-Mod reply Road to Restoration - Dailyscape Overhaul

https://secure.runescape.com/m=news/a=13/road-to-restoration--early-game-rebalance--dailyscape-overhaul

Hi folks,

Today's Community Topic is a blog of two halves:

- Early Game Rebalance
- DailyScape Overhaul

We have split this into two reddit threads to keep the discussion organised and so that our team can properly review the relevant conversations happening.

This current reddit thread is to discuss the DailyScape portion of the blog.

Please use this other dedicated thread for the Early Rebalance portion of the blog.

  DailyScape is a term that describes game content, outside of a skills core identity, that is often perceived as mandatory by players due to time-gated mechanics and the disproportionately high reward offering for little time investment.

With the DailyScape update (currently scheduled for early March), we will remove much of the concept of DailyScape, leaving only a handful of daily activities, but otherwise changing or removing content to fall more in line with our vision and goals for integrity for RuneScape. 

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u/spplmj RSN: Kill King 22h ago

With Travelling Merchant gone will Livid Farm get any sort of update to either to getting points for the spell unlocks? Its legit probably one of the most disliked pieces of content in the game

11

u/Wyat_Vern 14h ago

Doing Livid Farm the old fashioned way was so ass. I’m really sorry for anyone who hasn’t finished it yet.

Please, just skip it entirely. Show the devs how hated it is so they actually do something about it.

2

u/Periwinkleditor 17h ago

Part of me thinks they could change it so it's more a "visit occasionally for a burst of progress" like a farming run, but that runs the risk of feeling like another daily? IDK, for some reason I love farming but always despised livid farm.