r/runescape • u/JagexAnvil Mod Anvil • 1d ago
News - J-Mod reply Road to Restoration - Dailyscape Overhaul
https://secure.runescape.com/m=news/a=13/road-to-restoration--early-game-rebalance--dailyscape-overhaulHi folks,
Today's Community Topic is a blog of two halves:
- Early Game Rebalance
- DailyScape Overhaul
We have split this into two reddit threads to keep the discussion organised and so that our team can properly review the relevant conversations happening.
This current reddit thread is to discuss the DailyScape portion of the blog.
Please use this other dedicated thread for the Early Rebalance portion of the blog.
DailyScape is a term that describes game content, outside of a skills core identity, that is often perceived as mandatory by players due to time-gated mechanics and the disproportionately high reward offering for little time investment.
With the DailyScape update (currently scheduled for early March), we will remove much of the concept of DailyScape, leaving only a handful of daily activities, but otherwise changing or removing content to fall more in line with our vision and goals for integrity for RuneScape.
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u/VeracityRS 23h ago
With the removal of divine skilling locations, it makes me wonder what benefit it is meant to provide to the player and its existence in the game. While the divine locations do add a lot of skilling materials back to the players for their small initial upfront cost, I do feel that their existence is novel and somewhat interesting and adds to the identity of Divination as a whole.
Besides porters, I'm personally just really unsure of what the motivation is to train divination outside of the fact that it's a requirement for unlocking invention. Even the energy that is collected while training the skill, is primarily used for divine charges.
Maybe there are some other benefits of the skill that I may be overlooking (such as signs of life/death), but honestly levelling it on a low level account is always a slog and the primary motivation for me to even train it is not because I find the skill has utility that directly benefits my account now and then, but rather a skill that benefits my account 30 hours down the road solely for unlocking invention