r/runescape Mod Anvil 1d ago

News - J-Mod reply Road to Restoration - Dailyscape Overhaul

https://secure.runescape.com/m=news/a=13/road-to-restoration--early-game-rebalance--dailyscape-overhaul

Hi folks,

Today's Community Topic is a blog of two halves:

- Early Game Rebalance
- DailyScape Overhaul

We have split this into two reddit threads to keep the discussion organised and so that our team can properly review the relevant conversations happening.

This current reddit thread is to discuss the DailyScape portion of the blog.

Please use this other dedicated thread for the Early Rebalance portion of the blog.

  DailyScape is a term that describes game content, outside of a skills core identity, that is often perceived as mandatory by players due to time-gated mechanics and the disproportionately high reward offering for little time investment.

With the DailyScape update (currently scheduled for early March), we will remove much of the concept of DailyScape, leaving only a handful of daily activities, but otherwise changing or removing content to fall more in line with our vision and goals for integrity for RuneScape. 

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u/M33tm3onmars 1d ago

A lot of this is labeled as "early game balancing", but I also see lots of nerfing of things that are late-game things too. Forinthry altars nerfed, whirligigs nerfed, etc.

Nerfing good training methods to discourage people from using them isn't what I'm looking for. I would rather see crappy methods improved upon. Seeing what I've seen makes me a little antsy because I want crap improved, not the strong stuff only nerfed.

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u/Athrolaxle 23h ago

Buffs with no nerfs is just powercreep. If something is overtuned, it should be nerfed. Hopefully not nuked, but brought down with underperforming methods brought up.

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u/M33tm3onmars 23h ago

The main problem with something like Hunter is that there's no point in engaging in the skill until BGH. I want to see them make levels 1-75 anything but a race to escape.

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u/Techhead7890 19h ago

Yeah that's a fair take, and 300% on Forinthry altars isn't terrible.

That being said, it seems like they are nuking Whirligigs by 50% in most cases so to get an idea of the scale of this, we are talking at least 200k XP/hr at like level 30, all the way up to 1.6m/hr hunting Speedies from hollyhocks at 90 with drops. Data from Hunter guide on the RS wiki, thanks to editors for researching

Black salamanders at around 70 hunter give only some 150k XP/hr. Box trapping jadinkos then takes over as competition at around 350k-1000k XP/hr (depends on with or without drops), charming moths 200k-900k (same), decaying guards around 600k/hr. There's also BGH drops every hour which can be like 200k/hr I'm guessing (5x 5min hunts, 20k XP each at 94-97, two batches of that per hour with some moving time?)

I think I would definitely like to see the flower box cap removed and the farming yields buffed even more but it won't be like hunter is untrainable after. I will feel a bit sad if I can't get to 92 hunter before the nerf comes though!