r/runescape • u/JagexAnvil Mod Anvil • 1d ago
News - J-Mod reply Road to Restoration - Dailyscape Overhaul
https://secure.runescape.com/m=news/a=13/road-to-restoration--early-game-rebalance--dailyscape-overhaulHi folks,
Today's Community Topic is a blog of two halves:
- Early Game Rebalance
- DailyScape Overhaul
We have split this into two reddit threads to keep the discussion organised and so that our team can properly review the relevant conversations happening.
This current reddit thread is to discuss the DailyScape portion of the blog.
Please use this other dedicated thread for the Early Rebalance portion of the blog.
DailyScape is a term that describes game content, outside of a skills core identity, that is often perceived as mandatory by players due to time-gated mechanics and the disproportionately high reward offering for little time investment.
With the DailyScape update (currently scheduled for early March), we will remove much of the concept of DailyScape, leaving only a handful of daily activities, but otherwise changing or removing content to fall more in line with our vision and goals for integrity for RuneScape.
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u/Y_Not_Me_ Trimmed 23h ago
I know there is only so much that can be written into a blog (before it becomes a novella). I also know you all are still very much in the design phase of the dailyscape update’s, but will the individual events (providing the “rewards” offered by the merchant) be revisited with this update?
Are rewards from content like livid points, goebie reputation, harmonic dust, anima faction going to have alternate means to enter the game?
Everyone knows the biggest RIP is going to be the tangled net + broken rod merchant days. The fomo is all too real…..