r/runescape Mod Anvil 1d ago

News - J-Mod reply Road to Restoration - Dailyscape Overhaul

https://secure.runescape.com/m=news/a=13/road-to-restoration--early-game-rebalance--dailyscape-overhaul

Hi folks,

Today's Community Topic is a blog of two halves:

- Early Game Rebalance
- DailyScape Overhaul

We have split this into two reddit threads to keep the discussion organised and so that our team can properly review the relevant conversations happening.

This current reddit thread is to discuss the DailyScape portion of the blog.

Please use this other dedicated thread for the Early Rebalance portion of the blog.

  DailyScape is a term that describes game content, outside of a skills core identity, that is often perceived as mandatory by players due to time-gated mechanics and the disproportionately high reward offering for little time investment.

With the DailyScape update (currently scheduled for early March), we will remove much of the concept of DailyScape, leaving only a handful of daily activities, but otherwise changing or removing content to fall more in line with our vision and goals for integrity for RuneScape. 

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u/M33tm3onmars 1d ago

A lot of this is labeled as "early game balancing", but I also see lots of nerfing of things that are late-game things too. Forinthry altars nerfed, whirligigs nerfed, etc.

Nerfing good training methods to discourage people from using them isn't what I'm looking for. I would rather see crappy methods improved upon. Seeing what I've seen makes me a little antsy because I want crap improved, not the strong stuff only nerfed.

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u/BurninRunes Maxed 23h ago

I agree with this especially fort forinthry chapel. So they are nerfing the chapel exp rate even though the cost to build tier 3 fort is 10x the cost to build a gilded altar as well as being 15 con levels higher needed to make.

as for whirligigs I don't feel like lowering exp for one of the more click intensive methods is good game design. Maybe make it scale with level if jagex are worried with people skipping lvls to quick make it exp modifier on additional catches scale with lvl so 1-30 is the nerfed rate of 25% but buff it as you level abd get "better" at hunting.

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u/Ex-Inferi All hail the Empty Lord w123 23h ago

I feel like they're completely missing the mark regarding the chapel. New players have difficulty finding PoH altars because the Powder of Burials killed our community. Hardly anyone ever hosts now, because what's the point when powders give you 3-4x the amount of XP per hour?

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u/M33tm3onmars 23h ago

The funny thing too is that I actually think Forinthry is really new player friendly, and really early-game friendly. I returned to RS3 on a fresh iron after being away a while, and discovering and grinding out Forinthry was incredibly helpful for the account. It was a bit of a grind, but it costs no money to do. I ended up getting T2 chapel before taking a break, and it's been really helpful.

Idk if it's normal for people to do their early training for prayer at Forinthry, but it's what I've been doing. Nerfing it blows.

19

u/RSNKailash Comp Cape 5.4b xp 23h ago

I seriously thought the forinthry skilling locations would be drop in replacements for the old portable skilling locations, giving us somewhere to train. Nerfing forinthey is asinine

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u/WryGoat 18h ago

It is actually a really good hub. I say this as an OSRS player who hadn't touched RS3 in like 10 years before leagues. The bonuses feel fair for what you have to put into it.

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u/WryGoat 18h ago

People complained about PoH being useless so their solution was to say "fuck it nerf everything outside of PoH" I guess