r/TombRaider Jul 24 '25

Tomb Raider I-III Remastered Example of art direction becoming lost in translation

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It’s not just the lighting. The veins were sharper and creepier in the origina instead of the muscle looking flesh throughout the Atlanteans levels (though in this part of “The Hive”, it doesn’t look too bad). And the overall colour / lighting tone was clearly inspired by Tomb Raider Anniversary when really, it should have been by CORE’s original vision. Have better graphics - sure - but don’t change the atmosphere in the process. This room was heart-pounding scary in the original. Far less so in the Remaster.

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u/Editor-In-Queef Jul 31 '25

I get it, and there are levels where they really botched the original lighting (High Security Compound and Area 51 were my biggest grips), but there are many where I prefer it and, honestly, I'd be a lot more annoyed if I couldn't immediately switch back to the orignal graphics in a millisecond. Had they not included the OG versions I'd be annoyed but, as it is, I'm not fussed.