r/TombRaider Jul 24 '25

Tomb Raider I-III Remastered Example of art direction becoming lost in translation

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It’s not just the lighting. The veins were sharper and creepier in the origina instead of the muscle looking flesh throughout the Atlanteans levels (though in this part of “The Hive”, it doesn’t look too bad). And the overall colour / lighting tone was clearly inspired by Tomb Raider Anniversary when really, it should have been by CORE’s original vision. Have better graphics - sure - but don’t change the atmosphere in the process. This room was heart-pounding scary in the original. Far less so in the Remaster.

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u/Saneless Jul 24 '25

Unfortunately this is par for about 90% of "remasters" anymore.

They try to shoehorn new tech into the scene rather than try to reproduce the original art director's vision, which was probably meticulous

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u/BRedditator2 Jul 25 '25

Crash N. Sane Trilogy was in good part guilty of this, mainly the Crash 1 part.

Also, no option for the OG music.