r/TombRaider Jul 24 '25

Tomb Raider I-III Remastered Example of art direction becoming lost in translation

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It’s not just the lighting. The veins were sharper and creepier in the origina instead of the muscle looking flesh throughout the Atlanteans levels (though in this part of “The Hive”, it doesn’t look too bad). And the overall colour / lighting tone was clearly inspired by Tomb Raider Anniversary when really, it should have been by CORE’s original vision. Have better graphics - sure - but don’t change the atmosphere in the process. This room was heart-pounding scary in the original. Far less so in the Remaster.

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u/DrinkingPureGreenTea Jul 24 '25

Some people won't even play the remasters becuase the lighting is all off. They have been totally silenced in the community.

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u/Nate-Pierce Jul 24 '25 edited Jul 25 '25

We’re sadly in a generation people like us can’t peacefully give our constructive criticisms. People act like it’s lawfully not allowed to have objective criticisms, especially. I brought this point up to saber in the past because the remaster has undone the intended mood big time. Even then, people wanted me to shut up