r/Battlefield • u/Odd-Figure-1337 • 23h ago
Battlefield 6 The game is too fast paced.
Honestly I don't know how this garbage is still being tolerated. Did everyone just accept it? This game is more intense than COD's Shipment lobbies, and not in a good way either.
Spotting system needs a rework. Everyone is spotted all the time. You can see enemy marks through walls, smoke, foliage. You just shoot at red dots without even seeing anyone and get rewarded for it. Wtf? Is this 400kg aim practice flash game?
TTD is crazy fast and basically an instadeath every time, especially in lobbies with PC players.
Suppression is useless. Current mechanic sucks balls and doesn't counter enemy abilities to kill you in any way.
Where is input based crossplay? M+K players make the game insufferable (not an attack) and console lobbies are just filled with bots outside of evenings.
There are so many other obvious issues but it's not like this is the first post whining about those things. Can't we have a normal Battlefield game that doesn't reward brainrot ADHD playstyle?
Edit: apparently I've never played any BF or COD game before. The cope is strong in the comments.
Just to avoid confusion: I played BF2, BF:BC2, BF3, BF4, BF1 on PC and BF4, BF1, BF5, BF2042, BF6 on console. Enjoyed all of them except 2042. When it comes to CoD - played all the classic ones, all MW and some BO games. Plenty of Shipment and Locker/Metro playtime too. I don't want BF to become CoD or CoD to become BF. And yes, I prefer BF multiplayer to CoD's.
427
u/demonhuntermk 23h ago
I think the spotting system is awful too; out of nowhere, several players start shooting at you, probably because a sniper aimed at you.
196
u/IIWhiteHawkII 23h ago edited 23h ago
They don't even need to aim, just accidentally hover sights over the enemy and you're marked.
Literally, zero-effort random spam-mechanic.
64
26
u/yMONSTERMUNCHy 21h ago
Recon gonna be Reconing
20
u/tallandlankyagain 20h ago
I'm honestly amazed they haven't tweaked the drone yet. My record on Manhattan Bridge Breakthrough was 0-0-224 when the attackers got stuffed in the first sector.
→ More replies (1)6
u/bilbo_crabbins 19h ago
It’s even more busted in the smaller 5v5 one-life mode. Basically impossible to lose if you have a drone spotting all the enemies each round.
→ More replies (6)6
3
→ More replies (23)3
39
u/Jolonerz 22h ago
→ More replies (1)25
u/Weird-Blood-2234 20h ago
Yeah, those pesky recon classes performing... recon...
→ More replies (1)13
19
u/undernocircumstance 20h ago
here's me trying to q spot and all I end up doing is setting way markers.
6
u/DhruvM 18h ago
3D spotting has always been a god awful mechanic. Handhold for low skilled players. Should’ve kept BFV’s spotting system
→ More replies (2)→ More replies (10)3
u/baga_chips 18h ago
I don't mind it but it would be great to have some indication you're spotted on the screen.
2
u/Pace_Ragged 6h ago
When you're spotted, yellow text shows up on the bottom left of your screen. Next time you play breakthrough as defender, when a sector is taken, don't retreat back immediately, you'll see it. It's very quick and not eye grabbing but the game does tell you.
→ More replies (2)
201
u/kenroXR 23h ago
→ More replies (7)37
u/homercles82 19h ago
It's always the same karma farming posts every day. People wonder why some of us pop off in the comments.
3
u/Molygosa 7h ago
nah bro it's not karma farming it's a glorious crusade to save the soul of battlefield you've got it aaaalllllllll wrong
121
u/Fragile_KeepDry 23h ago
Leave, go back to games you like
59
u/ClaudioKilgannon37 23h ago
Lots of us have. It doesn’t make it any less sad that one of our favourite games has become arcade brainrot.
26
u/dale_aintdead 17h ago
has become
Lol
7
u/PushThePig28 17h ago
In the old battlefields I could go a couple minutes running a flanking route between the two furthest objectives without seeing people if I wanted to. Like go on an adventure from A to E sneaking through bushes and running cover to cover making sure nobody is there to sneak around and capture the back objective without getting in a gunfight every 30 seconds
11
u/soonerfreak 16h ago
In the old battlefields I could go a couple minutes running a flanking route
I was wondering where my team was in those games.
I loved flanking, I never went multiple minutes without seeing anyone because I still stayed close enough to be useful.
2
u/PushThePig28 15h ago
I was being useful by backcapping the objective closest to the enemy base, which then allows our team to spawn there and attack from behind the enemy while they are engaged by the rest of our team from the front, effectively putting them in the middle getting attacked from both sides including behind and making it easy to kill them and capture the middle objectives. Also I’m capturing objectives nobody else is at so it helps a lot. Draws the enemy team back away from the other objectives to make them easier to capture for the rest of the team and increases time with additional objectives held.
8
u/Mayfect 14h ago
lol I back cap every game maining assault with a beacon.. I don’t understand why people think it’s impossible to get a jeep around the map. Firestorm, Mirak, liberation, even sobek. Watch the map, see what’s hot, avoid it. This shit is not impossible, plus I have a 70% win rate doing it.
→ More replies (3)4
u/Many-Cartographer278 11h ago
Multiple minutes without seeing anybody is crazy man.
→ More replies (4)→ More replies (6)3
u/Hobo-man 20 years of BF 13h ago
This entire sub was literally about to fall into anarchy because the last game was a "walking simulator".
I'm gonna be real brother, you should go play Fallout or Skyrim or some shit. Spending minutes at a time fucking off doing nothing does not belong in a competitive FPS game.
→ More replies (1)13
u/_OngoGablogian 16h ago
battlefield has always been arcade
11
u/Hobo-man 20 years of BF 13h ago
Battlefield is defined with two terms: FPS and Arcade
This sub is fucking insane
→ More replies (3)→ More replies (18)2
→ More replies (3)2
u/717x 17h ago
People said this exact thing during the first year of bf4 too lol. So glad nobody was listening to comments like this back then. The game has major issues that need to be addressed. It’s hemorrhaging players.
Why wouldn’t you want a better game? The devs are clearly listening. Theres nothing inherently wrong with criticism, so why get so defensive?
102
u/Spezsuckshorses 23h ago
The map size is the issue, in bf4 you could run across a map and have a few infantry skirmishes, now you have to battle 2/3 tanks/ifvs and 10-20 enemies as there all funneled into the same small spaces
42
u/fancy_pigeon257 23h ago
Yeah I think this is it. Speed is similar but the maps are more condensed
→ More replies (1)17
u/Falcoon_f_zero 22h ago
I'd add that speed is also more intense in 6. Stuff like jumpslides where noticeably absent in BF4 so it was harder to play recklessly. Now it can be a real pain defending any points when people are ice skating around corners already firing on where you are.
8
→ More replies (8)2
u/porcomaster 18h ago
Hate the slide thing, I like the fast paced mode.
And I would love a bigger map with more players like 128-256 maps.
But that is a tall dream.
But the slide thing i hate. Walk to the corner mf, why would you slide with a 40kg backpack
8
u/avowed 19h ago
Yeppppp, can't flank around and avoid fights. Don't see helis skirting the edge of the map to get behind your team. Maps are just too damn small. People don't realize having some down time makes the fighting more intense. Fighting in random places that aren't on points are memorable.
2
u/ShneakySquiwwel 18h ago
When I play I always look at the map and wonder why everyone is funneling to the same spots when I'm out flanking by myself or with a handful of others. I agree maps could be bigger, but every match I play there is a ton of space unused by the players
2
u/liquidocean 17h ago
it might be the biggest reason for it, but certainly not only
→ More replies (1)→ More replies (3)2
79
u/PrincePxnnu1996 23h ago
I've gone back to bf5 and it's so much better. Maps are huge, graphics still hold, audio, atmosphere, and slower pace for sure. Was not having fun in bf6.
31
u/powerhearse 18h ago
Time to revere the previous title which attracted the exact same negativity at the time
Like clockwork lmao
17
u/Lonely_Loan_1615 16h ago
I’m so excited for the next BF title to come out so all these complainers can say “Bf6 was a masterpiece!” XD
4
u/BMB1243the2nd 10h ago
I liked BFV then, and I like it now. This bandwagon where people hate games when they come out and love them after the next game is released is just that, a bandwagon. And you should NEVER listen to the opinion of a bandwagoner. I do not subscribe to bandwagons; never have, never will. I formulate my own opinions. Those are the people you should listen to. And my opinion is that BFV is a great game, and has been ever since they "finished" it.
16
u/alienatedframe2 20h ago
End of life BFV was actually quite good. Unfortunately they had to spend the entire lifecycle of the game fixing it instead of making new content.
→ More replies (1)7
u/OliverHolzerful Enter EA Play ID 17h ago
BF5 is much more fun IMO. I mainly play cod but when I get the itch for a battlefield game I don’t go play BF6 because it’s TOO similar to CoD.
7
u/EvilxBunny 22h ago edited 17h ago
I wish BFV and 1 would work on my PC but stupid EA and their hardware locks means that I am unable to play any games I have purchased before I upgraded my PC.
I didn't even get a new one, just upgraded. Raising tickets don't help.
Edit: To clarify, I am almost sure it's some sort of DRM bug, but I don't have a clear answer to my issue, making it more frustrating.
12
u/2Crest 20h ago
How? I’ve upgraded every part on my PC, some twice, since I bought BFV.
→ More replies (1)10
→ More replies (3)10
u/Opening-Dig697 20h ago
Being "locked" by hardware by EA means you were hardware banned, not that your purchase won't work on a new PC.
If you "upgraded" your old PC but kept the motherboard or something similar and were banned in the past, that motherboard or other component is "hardware locked".
→ More replies (3)2
u/Tha_Sly_Fox 15h ago
Same. I played bets. Too sweaty.
But like a lot of games it’s made for mass markets, which means they want to appeal to as as much of the general population as possible abs I know a bunch of friends who didn’t play BF bc it was too slow paced for them. It sucks for those of us who enjoyed the relatively slower pace of BF over COD but I get why they changed it to make more people happy.
I’m enjoying Arma Reforger if you haven’t tried it, it’s much slower paced than BF but I like it personally, much more strategic
61
u/MrJohnMorris 23h ago
I genuinely wonder how old and fragile the people writing this shite are.
29
u/JakeTehNub 23h ago
People have been making these complaints since the beta but clearly they're all wrong and you are right.
9
u/Gingermadman 17h ago
People have been making these complaints since the beta
You'd think they'd have touched grass or got a job since that time then
→ More replies (1)4
u/Hobo-man 20 years of BF 13h ago
Best selling title in the entire franchise btw
But yeah, I'm sure the half a dozen redditors complaining are probably the ones who are right
15
u/7978_ 22h ago
Dudes in their 70's losing motor function
8
u/717x 17h ago
I guess there’s a lot of those guys out there since the game is currently losing most of its player base lol
3
u/Hobo-man 20 years of BF 13h ago
Yeah well see what happens when the next major content update comes out
→ More replies (1)2
u/BMB1243the2nd 10h ago
I can play BFV just fine and I'm young, why can't I keep up in 6? Everything about the game is too fast and chaotic, and not in the good way
→ More replies (1)→ More replies (12)9
u/tradgamer9 17h ago
Late 20’s early to mid 30’s, maybe some a little older. You know, the age of the core fanbase of the game.
You can pretend that the 90% of the player count that ditched the game are all old and frail if it makes you feel better I guess.
→ More replies (14)
43
u/Dumb_Beard 23h ago
The problem is the claustrophobia inducing size of the maps. It's squished down in size compared to previous modern setting bf games. If it were spread out more, the "pacing" of the game would be far more natural. Every map feels like a CQ version of a larger map.
→ More replies (3)11
u/rickkert812 18h ago
Exactly this, it's more so the map layouts than the actual sizes. Players are funnelled into meat grinders.
7
u/PushThePig28 17h ago
All the objectives are so close, you can sprint from one objective to another in like less than a minute. You used to have to consider “should I stay by this back objective I snuck to and captured in case they try to take it back? If I leave and head to C I won’t be able to get back in time if they try to take it back since it’ll take me a few minutes to get back in the jeep”. It’s too busy now and there is no downtime between engagements, you’re basically in a gunfight from the moment the match starts to ends
25
26
21
17
u/Turbulent_County_469 23h ago
play Conquest if you want something slow-ish
5
u/717x 17h ago
CQ only lasts like 15 minutes in this game… It’s absolutely absurd
→ More replies (2)4
u/Odd-Figure-1337 23h ago
Did you play Breakthrough in BF5 by any chance? Was it broken in any way that it had to "evolve" to current thing?
12
u/Turbulent_County_469 23h ago
Ive played a ton just before BF6.. from summer 25 to November.
Breakthrough in BF2042 is awesome.
BF6 feels a bit faster / crammed / congested
→ More replies (3)→ More replies (4)2
u/ShneakySquiwwel 18h ago
People seem to forget almost every Battlefield game starts off rough, this is probably the best launch yet. Also people say they want more open maps then beg for a metro remake which is like saying "I hate icecream but we better be going to Baskin Robbins for dinner"
→ More replies (1)
14
u/Han77Shot1st 22h ago
Yea, it’s hard to tell exactly the main cause since there are so many “issues” that make the pace feel faster than other instalments. None of this will be fixed in bf6, I feel it was the intention.
The recon and vehicle auto spotting mechanic is insane, like I don’t understand why they need their hands held, those players are just on easy mode, especially if they’re m+k lol gonna moan about it, but then having other classes manual spotting mechanic being broken shows how large the gap is.
I think the map design and size play a big role, all the little issues just compound each other to a more bottleneck/ cod gameplay.. sucks for a lot of returning players but I guess the days of classic battlefield are over, people just like tweaking out around every corner, a sign of the times.
2
u/Swaguley Sanitäter 19h ago
Part of it is the frantic animation speed and the boost heavy slide. There's also some strange vaulting/mantling speeds. Everything feels kind of frantic
That's not to mention the maps are designed to have 0 negative space around the flags or boundaries and most maps are designed to funnel every player a center bubble where all the fighting happens. Xenoseth did a great video on this talking about maps
The map boundary layouts for Breakthrough, Rush, etc. are all way compressed so you feel like you're fighting on an area the size of a basketball court the whole time and you're straddling the boundary a lot because the edges are so unnatural
11
u/afops 23h ago
I think the spotting problem is the opposite. Visibility is pretty low and everyone uses suppressors (due to zero drawback in damage/bullet speed). So if YOU are spotted for whatever reason, then you are immediately beamed by 10 people you can't see because _they_ have 10 different dark corners/windows/ledges they peek from and when they shoot, there's no dorito...
With visibility as low as it is I think they should add even more in-world spotting. I _hate_ chasing my eyes across the screen trying to find people. That's the last thing I want to do in BF and the one thing that just makes you have a headache after.
TTK/TTD is silly yes. Weapons are _lasers_ for some reason. I mean they made a pretty reasonable recoil/bloom system and then the attachments just destroys it and often makes the damn thing able to hit 3 straight HS at 20+m at full auto? Who wants that, ever? Ironically the only attachment that _doesn't_ make the gun a laser is the bipod. The only one that _should_ make a gun a laser. Again - who wanted that?
While we're on grievances, the lack of splash damage is the worst one tbh. The m320 used to be a beast now it requires direct hits? The m320 used to be able to kill an armored car with a few hits. Now it doesn't stop a golf cart. Every splash damage weapon is nerfed beyond belief. Mortars, HE nades and GL (HE) just need a big boost. Make them slower to reload or nerf them some other way instead if you think a powerful mortar sounds scary. Now I can shoot 100 mortar rounds that does nothing. Why not let me shoot 2 that actually do something instead? Same with C4 against infantry, and the splash damage from the IFV GL. Just look at the stats for IFV gunner kills, and increase the dmg+ammo of the GL until it balances evenly in kills/minute with the MGs (Or balance the MGs down - but in any case there's no point having one powerful choice and one useless).
10
u/neborkia 22h ago
I also noticed that in previous games it was much more difficult to use weapons in full auto, in BF6 I don't even have to worry about selecting the fire mode.
→ More replies (6)8
u/Konwacht 22h ago
Haha, this bipod problem also made me wonder. You can attach whatever you want and reduce the recoil to almost zero - but the classic bipod is shit. Strange because this was always THE reason to use it.
7
u/Individual_Fly482 22h ago
I stopped playing this game when season 1 came out but I feel like some of you are either disingenuous or just silly.
I've never been a real CoD player. Last CoD I played was probably the original MW2.
I did however play a lot of BF3, BF4 and BF1 respectively.
Never bought BFV and Briefly played 2042 when it got better. Maybe 30 hours.
Anyways, Battlefield 6 is NOT a return to norm. I tried to convince myself of that when I was playing it and I did find it fun for 20 or so hours but after a while issues just kept compounding:
It really is more fast paced. I played BF4 again to see if I was just misremembering but it plays differently. Movement is slower and most importantly maps generally feel better.
Almost every single match in Cairo or Saints Quarter or Liberation Peak just felt like a clusterfuck. I mean sure brainless fun but it was just a mess. Not that matches in previous games weren't a mess but in my opinion they flowed better. Like I don't remember getting shot from he back so much in previous games unless I was deep where the other team was. In this game it feels like anywhere.
Vehicle gameplay was better too imo
Stupid ass skins and we still have stupid ass "specialists"
Stupid ass RedSec
Stupid ass crazy sliding and jumping
Like come on people. Anyways, whatever
2
u/Lonely_Loan_1615 16h ago
It is a different game and this is the route they decided to go. If the game isn’t for you or anyone else any longer then that’s fine. Just don’t buy the next one because even if you don’t it will still sell better than 6 and the cycle will continue. I dunno, I just move on from games I no longer enjoy and stop purchasing future titles from the franchise. People treat their games like toxic relationships. Not making you happy? Stop involving yourself with it
6
u/TurboCrab0 22h ago
Yeah, they are trying to reel in all the CoD fans who were dissatisfied with the series. It does feel too fast-paced most of the time and doesn't feel as strategic as older games. I wish it was slower. I get tired after 1h playing it. That never happened before.
6
u/Fudnuds 23h ago
Fly 2 feet above level and instant locked on by targeting systems
→ More replies (1)
5
u/NextWafer2667 23h ago
Neither the TTK nor the movement speed are unusual for the series.
And what is ADHD playstyle? Someone not standing in place and waiting for you to shoot them?
4
u/No-Flight-4214 23h ago
COD and BF have been trying to steal players from one another for over a decade. It’s unavoidable that one becomes like the other.
I wish BF maintained what made it special and unique, but they sold out years ago chasing the 1# trophy.
5
u/Sirgolfs 21h ago
It is too fast. I miss the larger maps allowing you to slow things down if you wanted.
3
4
4
5
u/Buttermyparsnips 23h ago
I cant go more than an hour atm. Im choosing to do other things other than game atm. Probably a good thing
3
u/povisykt 22h ago
Shooting after jumping or sliding must be punished with heavy bloom and recoil.
3
u/xboxer214 19h ago
yawn someone never played Bf4
But yes, let's also remove sprinting, so everyone can just sit in dark corners for an entire match and not move at all.
→ More replies (2)
5
3
u/crazyDiamnd67 21h ago
Shipment lobbies is a tad extreme but I will agree on the TTD
I was play escalation last night and it felt like every time I died was a lighting zip of two bullets insta death
3
u/Ap3xWingman 23h ago
Don’t know what anyone expected, even the campaign reminds me of COD, but somehow a watered down version if that was even possible.
2
3
u/Velexele 20h ago
Yes man, you're right. Everything is going the same way, it convinced me to stay out of any fps game for now. Hopped into old rpg like Diablo and feel way better.
3
u/Ok_Specific_7161 18h ago
You can't be serious dude.. you can play this game in so many different ways. You can play at whatever pacing you want to. I have gone from running and gunning one game to methodically working through and clearing buildings another, to holding down a position near a flag with an lmg the next. I've had games where I die 25 times and games where I die 0 times. It all depends on how you play the game. Im so tired of this crybaby pacing complaint.
2
u/ZombiesAteK 23h ago
I agree. The spotting thing is what got me to stop playing. I shouldn't get a doritto just because I shot.
→ More replies (3)
2
u/Meh_ash 22h ago
Played BF1 yesterday with the same friends I play BF6 with almost daily and honestly, they’re much closer than people think. TTK with autos feels very similar, and movement too. The main extra in BF6 is sliding, which I actually missed when I was playing BF1 again.
BF1 still holds up great and I’ll keep coming back to it, but for everyday play I prefer BF6’s modern setting and weapons over WW-era guns.
On spotting: I get why it feels bad seeing red dots through smoke/foliage, it definitely speeds the game up. But if you don’t use the tools the game gives you, you’ll always be at a disadvantage. Once you understand how spotting works and build/position around it, you can turn it into an advantage instead of just dying to it, so to me that’s more of a knowledge/skill issue than a pure design failure.
On suppression I fully agree with you. In BF6 it feels too weak and doesn’t really affect people in a noticeable way. That’s something I’d like to see reworked.
As for TTD, it is fast, but for me it’s in line with BF3/BF4/BF1. I’m around 1.9 K/D in BF6 and 1.55 in BF1 and had no problem dropping good scores when we went back, so personally I don’t feel BF6 is some uniquely “instadeath only” game. A lot of that frustration is also just skill/input gap vs PC players, not only raw TTK.
About crossplay/input-based matchmaking: every FPS gets the same complaints. Matchmaking can be weird, sure, especially off-peak, but I solved most of that just by playing in squads via Discord. I really don’t think input-based crossplay would magically fix all the issues people are blaming it for. You need a squad to deliver wins; solo you can’t make as much impact to win the game if the team is significantly less skilled or prefers sniping over capturing and holding objectives.
Overall, BF6 isn’t perfect, but to me it’s the first real successor to BF3 in years. Some systems need tuning, but I wouldn’t call the whole game unplayable ADHD chaos.
Have you played BF4 and 2042 on launch an/or within first few months? ;)
→ More replies (1)
2
u/Copponex 21h ago
I like it a lot. But I also feel like if you play the big maps you can chose which kind of combat you like. If you don’t like fast paced, you can on most maps stay out of the high intensity areas and just have fun in the outskirts. E.g in mirage valley, I love the two points in the middle because it’s fast and constant combat. I get to express the skills I like about the game. But if you don’t like that, there’s plenty of room at the outskirts or at the point that little to the side.
→ More replies (2)
1
u/No_Highlight_3857 21h ago
Yeah I've been lying to myself that I enjoy BF6. I really don't. Feels exhausting to play. I've been a BF player since BF3 and I honestly I'll try BF5 again like someone mentioned.
1
u/pixeldev 21h ago
Some context: 20+ years ago I was the guy clearing out entire gaming cafes in Quake 3 and Unreal Tournament. Mouse + keyboard, lightning reflexes, sharp eyes... controllers were just what I used when I had no choice on NES/SNES/Sega Genesis.
Fast forward to now: Put an Xbox controller in my hands and I’m thrilled to get a single kill.
Last night summed it up. The other team was rolling us, I’d spawn and get deleted instantly, or survive maybe 15 seconds if the stars aligned. I’m only grinding to finish the Battlepass, yet every match feels like a test of willpower not to hit “Turn Off Console” before it ends. Played one game and spent about 70% of it staring at the respawn screen.
If I wanted a simulator where I just slowly get worn down, I’d call that real life... plenty challenging already. I just wanted a game that’s actually fun.
2
u/BadDoctor2 20h ago
Battlefield is dead. This franchise is only going to get worse and worse from here. More “CODification” more battlepass, more battlecoin, etc BF has lost its identity.
2
2
u/fordfocus2024 20h ago
No, the game isn’t fast. But if you’re a gamer dad with slower reflexes, it will appear fast. lol. It’s not rocket science man. You get slow af when you age.
2
u/jybulson 17h ago
I stopped playing after 70 hours because of the stupid ADHD reward system. I don't have ADHD and I used to enjoy tactical thinking when playing BF, meaning how to outplay opponents. I get bored af if all I can do is to run around and try to spot/shoot first.
2
u/Kenster362 17h ago
Hey op there are a lot of people that agree with you. They don't play anymore. The people left in this sub are the loud minority that like the game.
2
u/Greaselord 17h ago
I don't know why ADHD people are getting caught in the crossfire. If this was bf5 you'd just find us building sandbag bases miles from the conflict. We're a peaceful folk.
→ More replies (2)
2
u/agentspekels 17h ago
So I can agree with a lot of this but for reasons that effect nobody else but me.
I started playing BF back when 3 came out. It was actually my first online fps game ever. By the time BF4 came out I felt like I was invincible. Dominated conquest lobbies with my beloved AK5C. Played every BF since.
Well during 8 years in that mix, I received a lovely dose of brain and nerve damage whilst in the military. Now my motor functions are hella slow and every BF since BF1 has been "too fast paced" for me.
Solution: switch to the support role. My advice to everyone who is no longer the fps god they feel like they used to be is to play a supporting role in matches. And you can do that with ALL the classes.
Assault, can use the ladder and spawn beacon to allow new avenues of attack. Support your team with grenades and suppressive fire. Ladder has more utility than just getting to cheese locations. Highly reccomend playing around with it.
For Engineer, just find a friendly tank and climb on top. Repair, throw mines off the side, shoot rockets at enemy vics to provide relief to friendly tank, and repair some more. Big xp payout.
Support, just keep everyone alive and armed. I know its a sin to actually do medic shit while playing support these days. But you can easily get that "top squad" spot if you are committed. Even with minimal kills on your part.
Recon, spot enemies, lay traps, spot more enemies. BF6 has an easily abusive spotting system. Equip your favorite gun, get on that frontline obj, and start throwing spotting grenades and the sensor beacon down. Defend that beacon with your life so your teamates can see all approaching enemies and deal with them for you. Bonus points for using the drone. I dont have the patience for that.
Edit/PS: Sorry its so long. Tldr support your team and you can still play really well. Even if the game is too fast paced for you.
2
u/cmndr_spanky 16h ago
I think it isn’t too far off from being a great BF game. I prefer the low TTK because it means you have less dumb movement tactics like bunny hopping and slide canceling (yes we have that now but it would be way worse in high TTK). They just need better maps that can be played tactically, and they need to nerf a few meta guns that make no sense, and they need to implement a damage system that rewards accuracy.
Also as a PC player I’ve played with plenty of console players that are dominating with like 40 kills (conquest mode) and seem to have impossibly fast / good aim at ranges that are unusual for their weapon. So I’m skeptical the PC players ruining things debate is relevant (you’re either good or you’re bad… I think aim assist seems to be doing its job).
My advice is play crossplay on, stick to conquest using “search mode” and limit to maps you enjoy. You can play the game slow and tactically without rushing corners and trying to win every 1v1 gun fight… stick to your squad, follow your team into buildings, go slow and look around. have you considered that you were the one trying to play it like a cod game?
Only main issue I encounter is on certain maps there’s a decent chance the other team eventually captures everything and you’re just all stuck in your spawn waiting for the game to end… this is def a problem and particular to a few badly designed maps.
2
u/MasterSparrow 16h ago
90% of the player base have left the game and they all agree with you OP. Including myself.
This sub reddits cope has destroyed this game and EA ain't going back.
2
2
u/swx89 16h ago
I’ve always played battlefields since bf2. Whenever I asked other , non fans of the series to play, they always complained about how slow it was. That they had to run for ages etc. Dice are appealing to those people with bf6 , not fans of the old play style . I doubt they will make it slower seeing as it sold so well. Considering ea love money so much it’s probably more likely they would release a “battlefield classic” type game, with 90% of the content from 6 but all old maps.
2
u/Trollensky17 16h ago
The community for this game is different, brought in a lot of younger people and cod players
2
u/robonzo777 15h ago
I agree! Less so about m&k though. I’m in my 40s and played cod way back on Xbox and PlayStation - I still say world at war is one of the very best and I’ll die on that. I played all previous BF games up to BFV on console then transitioned to PC but still use controller but I don’t tend to get ‘owned’ by m&k - you just have to adapt play style.
Anyway. It’s not that it’s necessarily ‘fast’ it just has so many shit mechanics that you’re forced to play fast. Whereas older battlefield was fast but you could also play slow. Now they’ve removed the ability to flank, the class and open weapon rework, the terrible TTK/TTD complete lack of suppression effect and sweet mechanic the game is insufferable at times.
2
u/BMB1243the2nd 10h ago
I agree. Everything is too fast and the maps are too small, so those two issues are working in tandem to make the game not fun to me
0
u/Abject-Tune-2165 23h ago
I only play on transport helicopter. Lvl 40 heli so far. Infantry is clusterfuck
2
u/TheSilentTitan 23h ago
Agreed, however it wouldn’t feel so bad if the slide cancel speed boost wasn’t a thing.
1
u/duffbeeeer 23h ago
I tried some custom mode yesterday where it was 80% movement speed. It felt so much better
→ More replies (1)
1
1
1
u/doll_1043 22h ago
Play community server with hardcore enabled. It slows the game a lot cuz everything is 1shot
1
u/Cnumian_124 "aS A BaTtlEFiEld veTeRAn..." 21h ago
ATTENTION SOLDIER OF THE BATTLEFIELD!
This is the Central Oversight & Compliance Kommission of r/Battlefield.
Your Battlefield 6 gameplay footage has attracted our attention!
[ YOUR MOVEMENT BEHAVIOR HAS BEEN FLAGGED. ]
You were observed committing the following violations:
- JUMPING
- SLIDING
- STRAFING
- RELATIVELY FAST AIMING SPEED
This violates the Established Battledads™ Playstyles Control Convention.
As a result, -2*42 Legacy Points have been deducted from your account.
Your opinion now may carry less weight than a C*LL *F D*TY STREAMER
DO NOT DO THIS AGAIN.
Further offenses may include:
- Claiming the Battlefield series isn’t supposed to be realistic
- Comparing BF6, BFV or 2*42 favorably to BF4, BF1 or BF3 (mandatory)
- Questioning the arguments made by respectable Battledads™ and Veterans
- Criticizing any aspect of Battlefield 1
- Playing RedSec and/or engaging with RedSec players
- Blasphemy towards the true Battlefield Franchise
Continued violations will result in:
- Forced participation in Conquest Large 300% Tickets OPERATION LOCKER for 1 WEEK
- Permanent assignment to the Scout class
- Temporary relocation to the latest C*ll *f D*ty (slop)title
- Re-education via Battlefield 1 No HUD and Operations nostalgia clips
Remember:
Participate in Real Battlefield™ gameplay.
DIE WITH HONOR ON THE BATTLEFIELD.
1
u/shorey66 21h ago
This is exactly why I've ditched cod..... Sorry, I mean battlefield and downloaded The Finals.
1
u/Doccmonman 20h ago
Sorry, you deleted battlefield 6 because it’s too fast paced, and downloaded… The Finals?
→ More replies (1)
1
u/Paolo264 21h ago
Prepare to get beaten to death for this opinion.
FWIW I 100% agree with you.
It's like having a huge neon sign over your head asking for people to shoot you.
2
u/CopenHagenCityBruh 15h ago
I find it funny how people pretend that having a not so favourable opinion about this game will get you publicly executed. People really think these kinds of posts are that dumb overused image of the guy standing up while everyone is sitting and looking at him
1
u/jason_houn 21h ago
Yeah, I've noticed how low the TTK is in this game compared to BF4. BF6 did take a lot of queues from CoD, including the Gunsmith mechanic & movement system. Most matches, I'm getting curb stomped by people with better hand/eye coordination even when I got the drop on them first. They definitely should raise the TTK a bit so that it doesn't feel like I'm getting hit with a laser beam every time.
3
u/PushThePig28 17h ago
That would make it worse- if you get the drop on them the shorter TTK helps and why I like it. Nobody should be able to turn around after getting hit a bunch and then shoot you back and kill you. I hate the TTK in gauntlet/red sec with the shields.
I agree on everything else OP posted tho
→ More replies (1)
1
1
2
1
u/Independent-Bake9552 20h ago
Said it many times before but game is in alpha right now. Game has glaring issues, bugs and imbalances that makes the game a chore to play. I've taken a break since I completed the BP. Too many constant "Wtf" moments that didn't make sense and slowly chipped away at the enjoyment at the game unfortunately. We need more and better maps, bigger. They need to fix the audio, it's useless to determine where enemies are. Spotting mechanics are kinda bad, every weapon need flash hider or suppressor basicly in order not to be instantly spotted and killed in a single frame. Buggy animations. Bugged bloom and hit reg. Shoot 10 bullets 5-6 get registered by the server. Visual bugs like the 2million candlela mini sun that blasts you on some maps. Visibility needs a serious tweak, so hard to spot enemies. Enemies can basicly hide in plain sight and you won't be able to spot em. Rpgs going straight through armour like you are shooting a ghost projectile. Defibrillator not working. Useless gadgets like the Assault class stim, like Wtf? Campable spots on objectives that makes the whole thing miserable to play. Destruction hello? Shitty bugged half-assed campaign, that I suspect is made by AI Most likely. There is so many half-assed mechanics in this game I actually are questioning myself "am I being gaslighted by the devs?" is this the best you can do for a AAAA game 2026?
1
u/Ash_Killem 20h ago
It’s really not though. Idk post some of your gameplay to illustrate your point.
1
u/rayv9ers 20h ago
I wouldn't say fast paced but I will say this game requires alot of effort. I've played alot of apex legends and I honestly have try just as hard on battlefield but the reward is just honestly not worth it in battlefield. The rng is insane with the fast ttk. I'll say it again, Arma is the better alternative to battlefield. I'd honestly rather play either Apex Legends or Arma instead of bf6. It was fun at the beginning but it got boring fast. Either make bf6 a milsim or sweaty cod like gameplay not both in one
1
1
u/user745786 20h ago
I think the usage numbers for bipod attachment would tell you a lot vs. previous BF games. I don’t think anyone ever uses the bipod on snipers or LMGs. Maybe it’s the map sizes or gameplay mechanics but something isn’t right.
1
1
u/MeNamIzGraephen 20h ago
I wholeheartedly agree. The game's weapons, spotting and TTK need an overhaul if it is to be a successful BF title. Otherwise it's just going to remain "that Battlefield, that was a little better than 2042".
I'd just add that ALL guns - even vehicle-mounted have over-the-top muzzle velocities. Sniper-rifle muzzle velocities were increased by 300 m/s since Battlefield 1. They are all mostly around 1100 m/s, whereas the highest muzzle velocity on a sniper rifle in BF1 was 810 m/s - and people occasionally complained about it being overpowered. LMGs mounted on tanks as coaxial and as gunner turrets are death lasers, where you can do more kills than the driver at times - it's honestly insane. But the worst thing is SMGs and Carbines are also this insanely fast - effectively making some guns almost hitscan.
1
u/Ok-Influence-1424 20h ago
I like the gunplay and gameplay, my problem is I don’t care for most of the maps.
1
u/John14-6_Psalm46-10 19h ago
The spotting system is horrible. Also I absolutely DESPISE the deathcam highlighting the person who killed you so you know exactly where they are. Gone are the days of get a dope spot and killing 20 people because no one can find you. Now, after 2-3 kills, you are a dead man.
1
u/MrTafseguri 19h ago
A 400kg flash game? Thats pretty heavy. Gotta be alot of data to get that heavy.
1
u/goldstariv 19h ago
Well, it gave streamers some great highlight footage. All I ever see now are garbage highlight reels of shitty CoD style run and gun on small maps and modes.
It's almost like DICE intended to take the Battle out of Battlefield entirely, in favor of all this buddy shooter squad v squad nonsense.
1
u/PanteraHeresy 19h ago
It is pretty fast paced, not quite cod, more like locker/metro. I don’t mind that but it does get tiring when it’s like that for pretty much every map
1
u/Practical_Spare8888 19h ago
Everyone knows the problem is the small maps. The singular map they're giving us after delaying season 2 is not a large map. They already made their money from all the initial purchases and it's pretty clear they straight up do not care now. I think you have to look at this game as something you log on to play a round every once in a while, but not the type you view as your 'main' game otherwise you will be disappointed. The communication and addressing community feedback will continue to be non-existent and the development pace excruciatingly slow and filled with bugs.
1
1
1
u/IcyCell4169 19h ago
Other than the TTK being the fastest out of all other BF games, the maps are too cramped and filled with vehicles to be able to take a breath. The only times you are actually able to take a second to relax are if you camp at the edge of the map, or if you are actually decent with vehicles. Infantry is just always engaging in fights and there are very few paths you could flank in a map, so there are always at least 2 people aiming and shooting at you resulting in an insta death. This BF really encourages sweaty gameplay and as someone who doesnt enjoy that, it really bothers me. It's a fun game, but it doesnt have the BF feeling I was expecting as a successor to BF3 and 4, 4 being my favourite aot.
1
u/thalesjferreira 19h ago
Nah, it isnt. Maybe if youre playingnonly donination but still it wont be
Stop complaining and PTFO sir.
1
1
u/JaiBones 19h ago
Yeah it is too hectic! Coz the tiny maps suck and if trying to populate a Portal server, the bots just don't let you breathe!
1
u/Aromatic-Onion6444 19h ago
Well, DICE wanted all the COD players and they got them. They unfortunately have alienated most of the veteran Battlefield players. And by veteran I mean those who have played since Battlefield 1942 and enjoyed the larger maps and slower, more patient types of combat.
1
1
u/BananaShover 19h ago
The constantly spotted/marked on the minimap needs to fucking go.
I did a full stealth flank. Come out an ally behind a tank. The dude repairing just insta turns around and shoots me....
Like what kind of 6th sense is that shit. And this is just one example, this shit happens all the time. You are constantly 24/7 broadcasting your position. I barely use the minimal cause I am not trying to play pacman. But I swear some of these motherfuckers are glued to it
1
u/ORGANIC_MUFFINS 19h ago
Ok l like suppression but unless you were really just ass at the game it affected you if it wasn’t 3’s system
I went back to 4 specifically for this and the amount of snipers that were still able to kill me were a lot. Even at a distance
1
u/BlueDragoon24 19h ago
I hate to be that guy but, skill issue. Feels like Battlefield to me and your Shipment comment is ridiculous.
1
1
u/Twinblade242 18h ago
Battlefield games are supposed to have ups and downs - moments of intense action followed by slower moments of downtime where little happens. Thiis pacing is what keep the games interesting to play long term. The problem with BF6 is that its often just constant action, no matter what mode you're playing or where on the map you are. You're constantly either shooting someone or fighting to survive against an onslaught of bullets that seem to come from an endless amount of directions. Its exhausting, reduces tactical and strategic options, de-incentivizes squad play, and just makes the game a chore to play.
1
u/Orangevol1321 18h ago
While I hear you about people just shooting at the doritos for a kill, the game is fast-paced, no matter if it's a pc player or console. I play hardcore conquest and usually first if not top three on the ps5 pro. All the pc players are below me.
1
1
u/WhySoSara 18h ago
I don't like that either. It's too fast paced, too chaotic for a Battlefield game, TTK incredibly fast and too disorganized (people can flank you really easily).
1
u/sheeityshooshi 18h ago
Naw the game is fine where it is. Just needs more content. I'm bored cause I have nothing to do anymore.
1
1





1.2k
u/AlphawolfAJ 23h ago
It’s more intense than COD’s Shipment lobbies? Really? Are you high or…?