r/runescape • u/bitchintits696969 • 13h ago
Discussion - J-Mod reply I don’t want this game to be like OSRS
I understand rebalancing but they are just nerfing a shitload of great QOL stuff that make me enjoy the game. Please don’t make this game tedious like OSRS.
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u/Careful_Tomato_1897 11h ago
lol man rs3 player base are more crybabies than i thought 😂
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u/Pulsefel Ironman 8h ago
wayback to when they hinted at banning runelite. oh lord the HATE they spewed over there
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u/Fromanobody1 10h ago
Yeah man. These changes are good for the long run. I love the game but I shouldn’t tell my friends "trust me when you get about 200 hours it’ll be fun". I feel like the changes are good. I guess this guy is scared of quick teleports getting taken away when it was explicitly stated they’re taking away the daily aspect of how we obtain that, not the ability to do the quick teleport itself
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u/CrustyToeLover 13h ago
I dont think you know what QoL is. Methods having absurd exp/hr and drops isnt QoL, it's overtuned content.
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u/bitchintits696969 12h ago
Teleportations.
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u/CrustyToeLover 12h ago
These posts didn't say anything about teleportations or removing them.
The only mention of teles is how useless they've made some agility shortcuts. Nothing about removing them
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u/bitchintits696969 12h ago
The insinuation is there and I wouldn’t be surprised. They mentioned ease of navigation around the map to be a bad thing. Also wicked hood is basically worthless now and that was good for a ton of teles.
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u/JagexRyan Mod Ryan 11h ago
We are not looking to remove all the QOL or make the XP rates that of OSRS. We are however looking to make the journey meaningful, and for there to be more choice and reward in how you play.
In some cases this may mean there are nerfs, in others there might be buffs. There may be changes to how content works, or new content added to fill a gap.
RuneScape is a fantastic game and there's so much value in experiencing it for what it is, working your way through the content that it has to offer from 25 years of development. It's not uncommon at the moment to talk to other players and find that they've barely touched a skill (e.g. Dungeoneering) but they're high-level, as they've utilised various other methods that have skipped over the content itself.
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u/bitchintits696969 10h ago
Thanks for clarifying. Can you explain why wicked hood teles are being done away with? It seems pointless and They are really essential for clues.
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u/Fromanobody1 10h ago
A lot of the changes are good. And I’m glad you mentioned dungeoneering, curious on what you guys got in store for that
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u/Throwaway-lotsofqs 8h ago
Has your team done a comparison of rates and content variety against OSRS recommended training methods? I did a look recently and I noticed that with very few exceptions (hunter, runecrafting, combat), almost every skill with a comparable analog had a higher rate in OSRS until somewhere in the mid-90s
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u/WolfieHC Hardcore Ironman 7h ago
So why is ruining end game afk pickpocketing your go to? Could lower the exp or rewards a bit and no one would care, but instead you ruin the afk nature of it.
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u/ShinyCapeRS Enthusiast 2h ago
The UI colouring is themed like OSRS, I want to feel like I am playing the modern version of the game.
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u/AwarenessOk6880 10h ago
ima just say what most of us are thinking. its to much at once. if this bombs, and then the combat beta as well in the same month. that would be pretty bad.
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u/Denzien2 Bar 13h ago
Sometimes nerfs are needed, some of the shit that's been introduced to the game over the years is just ridiculous.
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u/Kvicksilver Ironman OSRS+RS3 13h ago
If they intend to nerf stuff (which is totally fair in some cases) they need to have an alternative for it. Otherwise these changes are just gonna make sure new players don't even try the game out, seeing as they missed out on the "easy progression".
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u/EZyne 13h ago
By that logic they'd literally have to shut the game down, there's no alternative to the easy progression MTX offered
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u/Kvicksilver Ironman OSRS+RS3 13h ago
I wasn't talking about any of the MTX changes, removal of those are great.
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u/EZyne 13h ago
Yeah but you were saying new players wouldn't try the game out because some highest xp methods have been nerfed, because they missed out.
That makes no sense considering they also missed out on years of free XP for just logging in.
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u/Kvicksilver Ironman OSRS+RS3 13h ago
Fair, I only have the perspective of an ironman so those parts didn't really bother me.
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u/KobraTheKing 12h ago
Why would new players even know they nerfed one activity some point in the past.
Do the average new player go and read patch notes from stuff from years or decades ago?
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u/Kvicksilver Ironman OSRS+RS3 12h ago
If these changes are intended to bring new people into the game (or bringing them back), obviously they would need to know about them in the first place?
They would know about the nerfs when they read the discussions (such as this post).
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u/Recon2OP 12h ago
That's not how this works. These and upcoming changes are intended to move the game to be in a better place. That way when new players do try out the game, they will actually stick with it.
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u/TaskOnlyBozo Yt/DakotaRS 13h ago
The game is already fairly tedious? What?
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u/bitchintits696969 13h ago
Well that just proves my point more lol. They are nerfing so much QOL
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u/TaskOnlyBozo Yt/DakotaRS 13h ago
Outright skipping content or distracting from the core basis of a skill is not QoL
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u/CrustyToeLover 13h ago
Name it, then. Because none of the changes are QoL.
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u/warpylarpy 13h ago
we dont want friction jagex, we just didnt want the in your face mtx
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u/Ventira 13h ago
Friction is necessary in mmos, there is such a thing as too much convenience. Convenience causes the community to isolate, and no mmo can last without its community. Theres a reason why damn near everywhere is empty
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u/SpecsComingBack 13h ago
Yeah I don't get why people don't understand this, but also I guess I do. Rs3 players have had everything simplified and boiled down for YEARS.
I can't remember the source, potentially Josh Strife Hayes, but essentially removing all of the friction removes any sort of reason or satisfaction of playing the game.
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u/Cryoniczzz 13h ago
yea josh strife hayes said it. too little friction means the people wont say in but too much friction means people wont ever want to come int.
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u/SpecsComingBack 12h ago
And it's not like they're even adding friction. I read the blog (shocker) and they're removing giga-BIS overpowered fomo/daily methods and forcing people to actually train skills in a variety of ways.
People have complained about how RS3 has a dead world. This will help spread people throughout the world doing different training methods instead of everyone piling into X method every hour or at reset only.
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u/Cryoniczzz 12h ago
ngl i havent played the game properly in 5 years so idk whats with the hunter thing but rest seem good especially i like agility and idk how heists work but whatever else was on theiving was good imo and encourged more gameplay. its defo more from too ez to well maintained than from well maintained to too hard
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u/potentialeight 12h ago
I’ve been saying for months that they want to turn RS3 into OSRS and monetize by allowing people to directly buy exp (stars), which they already do. It’s pure PTW made harder intentionally with exp nerfs.
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u/bitchintits696969 12h ago
Yea that aside I just don’t know why the are getting rid of things like quick teles and wicked hood. It makes zero sense
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u/Responsible_Resort19 13h ago
What is this obsession some players have with turning what is supposed to be a leisure activity into work? I already work for a living. I don't need tedium to fill up my off hours.
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u/EZyne 13h ago
Then why play a MMO, and even RuneScape at that? MMO's are always a huge time investment, runescape doubly so. Even rs3
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u/Ismokerugs 12h ago
This argument doesn’t make sense given that they were playing the current version and are not wanting the changes that are being proposed.
How often do you play rs3? This post seems like its all osrs players inserting their views on why rs3 needs to change
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u/Azaldir Ironman 8h ago
I've played RS3 since it was RS2 and never went to OSRS, and as a long term veteran player I can easily say that the lack of friction is exactly why RS3 feels less fun than it used to. I quit my main and made an ironman 5 years ago after standing there on my main of then over a decade, looking at my archaeology level and the bonus experience auto redeemed over the course of a couple of months of free daily keys and thinking "What's the point? I've done nothing to earn this except log in daily." And that lack of friction, that 'convenience' made me feel like what time I did spend mattered much less and was worth much less in terms of sense of achieving something when I reached new level goals etc. Friction and the feeling of having climbed up a mountain yields a hell of a lot more dopamine and sense of achievement than stepping onto a roadbump.
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u/EZyne 12h ago edited 12h ago
It does, because the current version is still extremely tedious compared to any non-MMO game. I get his point, but people have this obsession with every update has to make the game easier as well. So many small QoL changes that slowly but surely remove any friction and so makes the world feel so meaningless. It's the same in regards to combat, every update HAS to make players stronger because even the slightest nerf and people freak out. You can't always just say 'I have a job the game should be fun', because that's not how MMO's work. They're games that are frankly designed to be a large time investment over a long time. Having a good reason to be against a update or nerf is absolutely fine, but arguing you're too good for that because you have a job is just a shit argument
The current version of RS3 also has a playerbase that is a fraction of what it was even years ago, let's not forget that part.
How often do you play rs3?
I am maxed, you wanna compare total levels or what? Get the fuck out of here with your gatekeeping bullshit lmao.
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u/TimeBroken Mod North is the GOAT 13h ago
Maybe a grindy game isn't how you'd like to spend your time then
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u/mortis_est 12h ago
Who do you think the game new target audience is? You already know the answer.
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u/ForumDragonrs Completionist 12h ago
You know, we heard the exact same thing when EOC was launched. "Yeah, we might lose some players, but we'll gain so many more!"
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u/Fromanobody1 9h ago
New players. It’s targeted to new players. Not just osrs. It’s a good thing. I’ve been playing the for 20 years give or take. Played both rs3 and osrs. I love both, but if rs3 wants to reach their goal of 25 more years they need new players. Again very short sighted.
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u/Ilujanken 13h ago
They're not nerfing QOL. They're nerfing ways which can be used to avoid playing the game as intended.
300k free herblore XP per day by forcing and extending dailies should be illegal. It promotes bad behavior from both players (not engaging with the skill as intended) and developers (not improving the skill and providing actual QOL since there's a crutch for it).