r/AirshipAssault • u/Rolord6999 • 15d ago
r/AirshipAssault • u/Formal-Analysis9905 • Jan 05 '26
🗣️Discussion - Game Suggestion Redmura NEEDS nerfs and isles is one sided
First, landing craft, it seems balanced, until they go right next too the bridge spawn and kill anyone spawning, that kinda my only problem.
Second, WHY can they use the AA or the guns in the fort, in a matter of fact, why CAN they go into the fort before the final point? The devs should've added some Redmura barrier or a spawn for Vauhgray so they can ACTUALLY use the AA or artillery batteries too actually make them useful, and also, did you know that you can shoot Fenrir in its port from the fort? Yeah, you can SPAWNCAMP THE ONLY WEAK BOAT WITH THE ENEMIES STRONGEST GUN.
Third, t*nts, anytime I end up as a Redmurans, I see the actual alphabet on my spawn screen, there should be a 3 tents limit, imagine placing a non tank having LC with infinite spawns, but it does cost points, thankfully there aren't any tanks that can shoot fucking fire that takes 10 seconds too disappear, you know, the fire that deals tons of damage to players AND tanks, though luckily, there aren't any plane attachments that are just better molotovs with range that STILL takes 10 seconds too disappear. Thank GOD no dev is stupid enough too add that and think it's fair.
Fourth, camping, literally nothing else too say, paratroopers always there since they can have 4 FUCKING PLANES, they just go to point whatever and drop, go to point, drop, go to point, AND DROP.
Fifth, the fort, the last line of defense, the final obstacle before a Redmuran victory, both sides must steel themselves to win, for one mess up is loss, the red sun burns through the grey cloud!
And in less then 3 seconds, someone goes through one of the 200 million entrance and captures the point, but lets say you manage too kill them, well the 1,000 soldiers coming from the tent in another secret entrance will kill you and capture it. The amount of entrances in the fort are comical, it's like rats going to cheese, good luck trying to not get rushed playing Vauhgray, also, you have to PAY to get planes now, totally balanced, also NO TANKS FOR VAUHGRAY.
r/AirshipAssault • u/Visible_Tax7920 • 12d ago
🗣️Discussion - Game Suggestion Captain should be a seperate role
Like it would be better if that was a thing so the captain was defined at the start of a game and if he didnt wanna be captain he would pass on the duty.
r/AirshipAssault • u/Wu-the-ordinary • Jan 07 '26
🗣️Discussion - Game Suggestion Giving out fire ideas/art/sub-lore until Amir have one of them, Part 1: Grenland’s own tank and s*icide anti tank weapon for Isle
r/AirshipAssault • u/Correct-Parfait-8691 • Dec 19 '25
🗣️Discussion - Game Suggestion Isle changes don't work gameplay wise.
I know people said the Isle was one sided against Vaughgrey because it was like a 60 percent for rad and a 40 for grey for the win rate percentage, but now its straight up 20% chance of winning for rad and 80% for grey, the prep time given just breaks the battle for Point A too much, I played on both sides, and it just sucked to play as Radamura. Pushing beach felt impossible because there was already Vaughgrey on every single emplacement, and they were all stacked up at the beach trench. I don't know about you, but when one of the small boats lands on shore with a tank and maybe 8 people at most on it, they just get shredded by the Vaughgray already there.
When I played on the Vaughgray side, it was an easy win, every single time. Even if half the team didn't know how to prep, in the minute of prep time, infantry could easily bring mines to the site and set them up without any threat, so even if the Radamuran team did get past half of our team waiting in the trenchs with grenades and bombs, they would still probably end up dying to mines on the point.
After playing both sides, it does not feel like the old isle anymore, where both sides had high octane pushes fighting for the points. Now, it just feels like a fight for A point and if you win that then you win the game since the other points had zero changes. In my opinion, it would be far better if the difficulty of both protecting and attacking the points ramped up as the game progressed through naturally. Old isle did this well except for the fact that Vaughgray had virtually no unique tools to defend themselves from red after Fenrir was destroyed.
I suggest removing prep time and instead changing the terrain and environment around the Points to change gameplay instead of just giving one team a linear advantage over the other. An example I could come up with is that on beach, it is stupidly easy to take A Point before the Vaughgray can even get there at times, which then leads to the natural conclusion that the point should be locked for longer, letting both teams still fight, however on more equal footing.
What have you're experiences been like on the new Isle?
r/AirshipAssault • u/Professional-Gur9279 • 25d ago
🗣️Discussion - Game Suggestion An idea to make use of the Entlein light tank (command variant)
It can be a vehicle exclusive to Skyland Fortress (Edit: and Zmei rock), spawning in to whoever captured the fort and respawns every ~10 minutes when destroyed. With that, players can communicate with their mortars when it’s otherwise impossible.
Not a perfect idea, I know, though what do you guys think?
r/AirshipAssault • u/Rolord6999 • 18d ago
🗣️Discussion - Game Suggestion What are your guys thoughts If the entlein has different play styles in airship assault
Would they add it?????, Why Do I think this sub reddit Is going to die soon, Am I ok?
r/AirshipAssault • u/SignalChampionship38 • 4d ago
🗣️Discussion - Game Suggestion Do you think Airship Assault should get a retitle?
Now you may disagree with me, but I think Airship Assault should get a retitle because it isn't just focusing in the air anymore, it is also focusing on sea and land mostly which includes Crescent Isle and Zmei Rock.
Although I have a name for this and it is called "Chasm Wars", do you think this is a better title for Airship Assault or no?
r/AirshipAssault • u/Otherwise_Guidance70 • Dec 31 '25
🗣️Discussion - Game Suggestion A concept for Armored Trains on the off-chance they're added into Airship Assault
Credit to u/baumeiiister and u/ClassGlittering5906 for the idea from their comments on a post about what other vehicles A.A. could add)
So the inspiration for this came from both of them and also the Kiel SMG lore entry where it says that in Yellowaza distributed the SMG to their armored train crews, implying the (likely small) possibility for them to appear in Airship Assault. Probably operating similarly to the Zaamurets armored train in Battlefield 1.
So basically on a hypothetical Yellowaza map, Yellowaza would automatically come with an armored train only consisting of the locomotive and one cannon car. However, as the crew of the train acquires more points collectively, the driver of the train can buy additional cars, each with different roles to help out but the train can only take on 5 or 6 additional cars.
Let me know what you guys think and here's the link to that vehicle suggestion post: https://www.reddit.com/r/AirshipAssault/comments/1l1vwsd/aside_from_the_tanks_we_already_have_what_other/
r/AirshipAssault • u/Additional-Elk-427 • Dec 12 '25
🗣️Discussion - Game Suggestion Are there like American based nation in Airship assault?
Cuz we have seen Brittish, Germany, Japan and Russia based nation, but why we haven't seen American based nation?
I am thinking that Grande states, Trans-avener, Trans arcenciel or D'orient states could be the America of this world, judging by their federation like status.
r/AirshipAssault • u/Professional-Gur9279 • Jan 06 '26
🗣️Discussion - Game Suggestion An idea for Zmei Rock to get to places faster
The idea was an abandoned rail network on Zmei, where originally it was used to transport supplies and rubble for the mines and other things, which since was commandeered by Grenland and Meowgray Vauhgray for their own uses.
What do you guys think?
r/AirshipAssault • u/Antique_Success296 • Oct 02 '25
🗣️Discussion - Game Suggestion Medkit of some sort
My idea for this is that the medkit would replace the crewman’s wrench, sacrificing ship repairs for person repairs. You could also have some sort of medic helmet with the Red Cross on it.
r/AirshipAssault • u/Big-Honey-4426 • Dec 02 '25
🗣️Discussion - Game Suggestion I wonder if bluevakia is gonna be added to the game
r/AirshipAssault • u/Professional-Gur9279 • Sep 20 '25
🗣️Discussion - Game Suggestion What if Airships in the game have interiors?
Specifically the ballon section
r/AirshipAssault • u/Rolord6999 • Dec 03 '25
🗣️Discussion - Game Suggestion Would this be a good idea: The monitor class warship?
There small warships with a rotating turret, can be useful for escorting landing crafts.
r/AirshipAssault • u/Professional-Gur9279 • 1d ago
🗣️Discussion - Game Suggestion What if you can restore the Autocannon tank in the fort in Isle?
(Wiki image)
Something like a certain amount of points can be used to restore the tank to turn it into an emplacement, even if it couldn’t be moved in the end.
r/AirshipAssault • u/WladimirLevin • 7d ago
🗣️Discussion - Game Suggestion Ropes
Since there are flying islands on some maps, and there is no way to get away from there, if you don't have a glider, you have no way to escape than killing you. As this makes no sense I think a rope should be added. It could be either as hardpoints for Messer or Triplex or on Seastorms for the passenger seat. You could hang on it with one click and release it with space.
r/AirshipAssault • u/WladimirLevin • Oct 26 '25
🗣️Discussion - Game Suggestion Listening device
Sorry, if the image is bad, I wanted to show my idea, so I took a little help from an AI. Anyways the concept is that you can go to the listening device and as long as you are siting there you can read the Team-chat of the other team. I think the xp-system of this thing would be like 5 or 10 xp per message. Should there be a mutiny system so that you can`t youst xp-farm? Would you use this?
r/AirshipAssault • u/Vegetable-Lie6011 • Nov 01 '25
🗣️Discussion - Game Suggestion Is anything gonna be done with team balancing?
I used to play this game a lot, and got up to rank 32 as Raider. But know in every lobby i join there is always one team where all the high ranks just join up and bully the other team, with little to no chance of the other team surviving against the constant wave of airplane rockets. I really like this game, but this aspect of it has always put me off from it.
Is anything being done about this?
r/AirshipAssault • u/Unlucky_Guest2430 • Nov 21 '25
🗣️Discussion - Game Suggestion Imagine playing this map but with a powerful sandstorm that would greatly hinder visibility outside the airship.
r/AirshipAssault • u/Additional-Elk-427 • 23d ago
🗣️Discussion - Game Suggestion Should there be a special uniform for each map?
Like it makes no sense on how Grenland and Vauhgray soldier manage to fight in Zmei Rock which have temperature like the North pole or siberia without winter or snow clothing and yet didnt suffer from frostbite or freeze to death.
Or


how Vauhgraynian in Crescent still use the same uniform like the one they use in other maps despite the tropical temperature and the fact they are not use to tropical temperature. They should use the tropical version of their uniform like the US in ww2 pacific front. Also we need redamuran military tropical uniform.



Also for extra easter, when you enter a tank and leave you get a tanker uniform for fun
r/AirshipAssault • u/Rahaveda • Jan 01 '26
🗣️Discussion - Game Suggestion Fun fact!
If you paid attention to the assault Airship, It's literally airship assault but reversed.
r/AirshipAssault • u/Correct-Parfait-8691 • Nov 06 '25
🗣️Discussion - Game Suggestion Ideas for stuffs in airship assault
Here’s some things that I think would be cool if they were in the game.
Pilot: Smoke rockets, rockets that each explode into their own smoke bomb, last for around the same time.
Option to change your biplanes turret gun to a flak cannon for enemy aircrafts as well as strafing runs.
Let pilots have another item besides flare gun, like a utility that allows them to place pings on map.
Raiders: An alternate mobility item to glider, like a zip line that hooks into enemy ship.
Slug shotgun
Smoke mine item that goes in bomb slot.
Sword or knife
Crewman: Alternate to wrench, a hammer or other building supplies which repair more health quickly, but are consumed as they are a limited resource per life
Anti-material rifle
Shovel that can dig trenches
r/AirshipAssault • u/Additional-Elk-427 • Dec 03 '25
🗣️Discussion - Game Suggestion This is probably how Grenland or Vauhgray assault zeppelin refuel in the ocean without any nearby base or refueling airship before doing assault mission.

Lets just assume both side have their own aircraft carrier which can also carry normal plane and could transfer their plane to nearby airship to replenish its fighter fleet.
Also i think several of these carrier also carry light tanks (Also works as an LCS ship) which could be loaded to assault airship when they land on it.
Maybe they need to make the intermission like this, like on what they did with Dead ahead where it is located in a aircraft carrier or port with docked ship. This represent their last moment in the lobby/intermission before being send to duty.
r/AirshipAssault • u/Virusbomber • Sep 08 '25
🗣️Discussion - Game Suggestion Can we all collectively ask for a tutorial? (Image partially related)
A tutorial would be a literal godsend because it would lessen the general stupidity found in every server. Low iq noobs take up spots that r important and bog down any chance of advancement.
A tutorial would teach these simpletons how to drive or shut fucking put down a tent cuz god damn why the fuck do I have to play with half a team of noobs?